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1. Providence region - lots of signature scanners? - in Missions & Complexes [original thread]
Calfis wrote: Astald Ohtar wrote: Providence is overcrowded ... you wont find much around here unless you are camping systems after DT , i find more plexes going into catch than in povi . That's because we don't run our plexes since we ar...
- by Vandir Rael - at 2012.07.01 14:53:00
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2. Difference between High sec, low sec and null sec exploration - in Missions & Complexes [original thread]
Drakarin wrote: Awesome folks, thanks a lot. If my skills are already sufficient to access and run any mag or radar site, is there any point in getting archaeology and hacking to level 5? Is the difference only in faster access times or does i...
- by Vandir Rael - at 2012.06.29 16:21:00
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3. Best non-Caldari solo DED ships... - in Missions & Complexes [original thread]
Sentry T2 are on my "to do" list, but i'll have to wait to remap int/mem
- by Vandir Rael - at 2012.06.22 17:23:00
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4. Best non-Caldari solo DED ships... - in Missions & Complexes [original thread]
Lilan Kahn wrote: Your alliance lives in provi if i can recall, if you want to run a sansha 6/10 you basicly need a arma 3 hs fit with 5 gards 2 and a logi, that should be with in your 400m isk budget. oh and this combo works for almost all sa...
- by Vandir Rael - at 2012.06.22 10:24:00
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5. Best non-Caldari solo DED ships... - in Missions & Complexes [original thread]
Yeah, i forgot to mention that i would use BS hulls only in "safe" alliance null-sec, with intel and everything I was not too sure about high-sec exploration because i don't really know how much money i could make from them, what kind of income...
- by Vandir Rael - at 2012.06.21 21:41:00
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6. Best non-Caldari solo DED ships... - in Missions & Complexes [original thread]
Hello everyone, I was recently amazed by the wonders of DED exploration and i decided to try and go solo! My main problem are the ship i should use and, therefore, what kind of DED i should run. I have read that the Ishtar is an excellent explora...
- by Vandir Rael - at 2012.06.21 20:57:00
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7. Show frequency crystal damage in info window - in Player Features and Ideas Discussion [original thread]
+1, I just can't understand why CCP didn't implemented this years ago
- by Vandir Rael - at 2012.06.08 10:40:00
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8. SONAR module needed - in Ships and Modules [original thread]
Looks like we have many afk cloakers posting around
- by Vandir Rael - at 2012.05.26 22:56:00
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9. Gallente BS question- Mega Navy or the Vindy? - in Ships and Modules [original thread]
Darius Brinn wrote: Goran Konjich wrote: good info nonetheless ... but does anyone take Vindy to PvP ? Yes, they do. It's very situational, but the sight of a pimped Vindicator targetting you in front of a station when you suspect you wo...
- by Vandir Rael - at 2012.05.16 10:34:00
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10. So....does everyone have Desssie/BC V - in Skill Discussions [original thread]
I don't really understand why CCP wants to change those skills... - If they reimburse the SP it will be an hard hit for older players that will have to re-train all their ships - if they give level 5 skills to whoever had it before they will jus...
- by Vandir Rael - at 2012.05.08 18:39:00
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11. The Pirate Story Thread - in Crime and Punishment [original thread]
NoxiousPluK wrote: Then in fleet chat: NoxiousPluK > open fire :) i got 100m ^^ Quote: [ 2012.04.26 22:06:15 ] NoxiousPluK > i'm sorry :) that was another pvp lesson in eve :) [ 2012.04.26 22:06:26 ] victim> what ever... it is a g...
- by Vandir Rael - at 2012.04.27 13:22:00
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12. Skill affects in what order? - in Skill Discussions [original thread]
Kalan Valroth wrote: Is their a priority to how skills are applied to a base value? Mining drones for example. The Mining Drone skill gives 5% increase yield per level, but Drone Interfacing gives 20% per level. So which is applied first to t...
- by Vandir Rael - at 2012.04.15 16:50:00
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13. Lasers, do they suck ****? Are they in the same category as blasters before the... - in Ships and Modules [original thread]
Other races just dream to have something like Scorch for their guns... At least, I do! Amarr battleships are just awesome, and they actually look good
- by Vandir Rael - at 2012.04.15 14:48:00
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14. can we please address the issue!? - in Ships and Modules [original thread]
DarkAegix wrote: Maelstrom 1 is being -Neuted -Tracking disrupted -Dampened -Long pointed -Log webbed -Target painted by 3 ewar cruisers (Amarr, Gallente, Minmatar). It can still fire its guns on close targets, point things and command its dron...
- by Vandir Rael - at 2012.01.21 13:51:00
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15. Titan gun tracking - in Ships and Modules [original thread]
When a target is 100km+ far it's not about tracking, but about signature resolution
- by Vandir Rael - at 2012.01.12 17:58:00
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16. Catching frigates in low sec. - in Crime and Punishment [original thread]
Marlona Sky wrote: How hard is it to catch a frigate in low sec? I mean outside of sitting a smartbombing battleship where they would land near the gate, how hard is it? I have heard of a ton of people remote sensor boosting a Phobos and he cou...
- by Vandir Rael - at 2011.12.22 17:14:00
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17. New Skill: "Wormhole Drive" - in Skill Discussions [original thread]
Verus Virelis wrote: if it existed in science then "do it to it brother" troll if you want but the tech should exist in a game as futuristic as EVE is. So here goes the serious answer: it would be a game-breaker skill, so it will never b...
- by Vandir Rael - at 2011.12.14 15:24:00
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18. New Skill: "Wormhole Drive" - in Skill Discussions [original thread]
I would love this one: God mode Godly skills 10x training modifier Allows your ship/pod to take no damage for 1 minute per level Can i has it? In a game where people resurrect, it would be strange being forced to die everytime someone shoots ...
- by Vandir Rael - at 2011.12.14 15:11:00
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19. Neut or Nos? - in Ships and Modules [original thread]
IGNATIUS HOOD wrote: Buzzmong wrote: Since they changed NOS's many moons ago (which need looking at again, they're obviously either underpowered or neuts are overpowered), it basically created a nice simple rule: Attacking something bigger ...
- by Vandir Rael - at 2011.11.03 15:28:00
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20. incursion greifer warning! - in Crime and Punishment [original thread]
Fail double post is fail
- by Vandir Rael - at 2011.10.05 08:19:00
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